Call of Duty®: Black Ops III game artwork
$59.99
88% positive

159,001 reviewsAll languages

Offer: Call of Duty: Black Ops III - Zombies Chronicles Edition (RoW)

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Game Settings

Call of Duty®: Black Ops III Steam Deck settings and performance

Steam Deck rating

3.8 out of 5

Good

5 total scores

Score distribution

  1. Excellent5 / 51
  2. Good4 / 52
  3. Playable3 / 52
  4. Poor2 / 50
  5. Broken1 / 50

Settings snapshot

Settings medians use reported fields. When no target median is available, FPS shows a whole-number reported result. Ranges use their midpoint; differing tests use a median. Custom means mixed graphics settings. These fields may describe different tests.

Compatibility
Playable
Target FPS
45 FPS
Resolution
1080p
Graphics preset
Low

Reports (5)

Detailed community observations and sourced reports behind the score.

  1. Community observation4 / 5GoodMedium preset

    Medium preset

    Locked or nearly locked

    Reported gameplay FPS: 60 FPS

    Rounded midpoint of the reported gameplay range; other scenes may differ.

    Firsthand reported gameplay observation; sampling method and unreported scene bounds remain unknown.

  2. Community observation3 / 5PlayableOther resolution, Custom preset, 50 FPS target

    Other resolution · Custom preset · 50 FPS target

    Mostly stable · Proton stable

    FPS cap: 50 FPS

    Occasional gameplay stutter without all DLC; menus can lag heavily. Offline mode is a workaround.

  3. Community observation5 / 5ExcellentLow preset, 45 FPS target

    Low preset · 45 FPS target

    Mostly stable · FSR · Proton stable

    FPS cap: 45 FPS

  4. Community observation3 / 5PlayableCustom preset, Other FPS target

    Custom preset · Other FPS target

    Varied a lot

  5. Community observation4 / 5Good1080p, External display

    1080p · External display

    Locked or nearly locked · Proton stable

    Reported gameplay FPS: 60 FPS

    Max settings on a less intensive custom Zombies map, single player or split screen. Occasional stutter; micro SD custom maps require workarounds.