Tom Clancy’s The Division™ game artwork
$29.99
72% positive

77,362 reviewsAll languages

Offer: Tom Clancy's The Division

Game Settings

Tom Clancy’s The Division™ Steam Deck settings and performance

Steam Deck rating

3.7 out of 5

Good

3 total scores

Score distribution

  1. Excellent5 / 50
  2. Good4 / 52
  3. Playable3 / 51
  4. Poor2 / 50
  5. Broken1 / 50

Settings snapshot

Settings medians use reported fields. When no target median is available, FPS shows a whole-number reported result. Ranges use their midpoint; differing tests use a median. Custom means mixed graphics settings. These fields may describe different tests.

Compatibility
Playable
Reported FPS
53
Resolution
800p
Graphics preset
Medium

Reports (3)

Detailed community observations and sourced reports behind the score.

  1. Community observation4 / 5GoodExternal display, Medium preset

    External display · Medium preset

    Locked or nearly locked

    Reported gameplay FPS: 60 FPS

    Rounded midpoint of the reported gameplay range; other scenes may differ.

    Firsthand reported gameplay observation; sampling method and unreported scene bounds remain unknown.

  2. Community observation3 / 5PlayableOther resolution, Low preset

    Other resolution · Low preset

    Mostly stable

    Reported gameplay FPS: 40 FPS

    Rounded midpoint of the reported gameplay range; other scenes may differ.

    Reported gameplay rate; scope and qualifications retained in the reviewed account.

  3. Community observation4 / 5Good800p, Medium preset, Uncapped

    800p · Medium preset · Uncapped

    Reported gameplay FPS: 53 FPS

    Rounded midpoint of the reported gameplay range; other scenes may differ.

    Usually during street play; the same source separately reports a split-second 43 FPS dip.

    Reported gameplay FPS: 43 FPS

    A split-second dip during street gameplay, kept distinct from the usual 50-55 FPS range.

    Instantaneous FPS sample: 57 FPS

    One moment of gameplay; sustained performance is unconfirmed.

    One point-in-time FPS counter reading; not a sustained gameplay result.