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  1. Article 1 of 13.Close-up of Arcturus Vision Camera's two lenses mounted on Steam Frame.Updated 10 sourcesArcturus Vision Camera: should you add it to your Steam Frame order?Consider the $149 camera if you use passthrough for more than a quick room check. It adds color passthrough and 3D video recording. Decide before September 20.
  2. Article 2 of 13.Valve's Steam Frame ergonomic kit showing the headset top strap, extended light blocker, and two controller hand straps with battery doors.Updated 11 sourcesSteam Frame Price, SKUs, and Accessories: What Costs ExtraSteam Frame starts at $1,059 with controllers, the wireless adapter, and Alyx. The charger and ergonomic kit cost $88 extra if you want both.
  3. Article 3 of 13.A person holding the two Steam Frame controllers against a light gray background.Updated 3 sourcesSteam Frame Controllers ExplainedSteam Frame's controllers combine inside-out 6DoF tracking, capacitive finger sensing, magnetic thumbsticks, and a full gamepad layout without requiring base stations.
  4. Article 4 of 13.A split view of Steam Frame VR play and a flat game displayed on a television.Updated 5 sourcesSteam Frame Explained: Standalone, Streamed, Flat and VRSteam Frame can run software on the headset or stream it from a PC, and either path can present a flat screen or an immersive VR experience.
  5. Article 5 of 13.The Steam Frame wireless adapter with blue connection waves on a white background.Updated 8 sourcesSteam Frame Streaming Setup: Included Adapter vs Home NetworkValve's included 6 GHz adapter creates a dedicated Steam Frame streaming path, while home-network streaming remains available with more variables to control.
  6. Article 6 of 13.A close-up of Steam Frame's inward-facing eye-tracking camera.Updated 5 sourcesSteam Frame VR Settings ExplainedSteam Frame exposes per-application render resolution, refresh rate, frame throttling, and motion smoothing, while foveation depends on the streaming or application path.